"Shapeshifting through Words" investigates the history of literature from nonhuman perspectives to determine how people understand animal experiences of the world. I gauge this history through a taxonomy, compiling around 500 stories from nonhuman vantage points to mark trends in…
"Shapeshifting through Words" investigates the history of literature from nonhuman perspectives to determine how people understand animal experiences of the world. I gauge this history through a taxonomy, compiling around 500 stories from nonhuman vantage points to mark trends in publication frequency, as well as number and types of perspectives extracted from the data. A trope and genre analysis follows, along with the hallmarks for what constitutes a nonhuman narrative. Finally, this knowledge is adapted to a framework in the form of a booklet in how to construct a nonhuman perspective based on its cognitive and sensory understanding of the world.
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The importance of interactive electronic devices in the twenty-first century is a quickly expanding one, and the field of music technology is not exempt from this. Most traditional acoustic instruments pose challenges for individuals lacking fine motor skills, coordination, or…
The importance of interactive electronic devices in the twenty-first century is a quickly expanding one, and the field of music technology is not exempt from this. Most traditional acoustic instruments pose challenges for individuals lacking fine motor skills, coordination, or grip strength. The author has responded to this issue as they experience it by developing a programmable interactive instrument system using a Mugic Motion System hardware, which includes a gyroscopic sensor, and Max/MSP, a visual programming environment which allows for customizable musical engagement for a variety of user types and requirements. This thesis explores the potential of interactive electronic devices to revolutionize the field of music as well as their potential in larger immersive environments, allowing creativity to reach a wider range of people regardless of physical limitations. The use of interactive sensor devices presents a not yet completely explored path for creating forms of sonic and multimedia interaction to a degree that has not yet become standard within either the musical field nor the emerging field of immersive environments and storytelling. The implications of a more fleshed out sensor-based system extend beyond the sound potential explored within this paper, and could allow interaction with visual aspects and motion based interactive art installations. This technology can also be applied as part of larger interactive systems, such as those found in theme parks and other large interactive attraction spaces. The author offers a novel approach to the democratization of music by leveraging the potential of interactive electronic devices for a population traditionally overlooked in music.
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This dissertation is an account of the strategies that I employed in the compositionof three of my recent pieces: Situación #3, for flute (bass flute), clarinet (bass clarinet), piano, percussion, violin, cello, and electronics; Situación #2, for amplified acoustic guitar…
This dissertation is an account of the strategies that I employed in the compositionof three of my recent pieces: Situación #3, for flute (bass flute), clarinet (bass clarinet), piano, percussion, violin, cello, and electronics; Situación #2, for amplified acoustic guitar and two performers; and Between transparency and the invisible, for orchestra and electronics.
The first chapter, devoted to Situación #3 discusses the re-interpretation of memories and visual records with musical means. The second chapter focuses on Situación #2 and the issues of physicality and collaboration that originated the piece. The third chapter addresses Between transparency and the invisible and how it was informed by my experience contemplating visual art.
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For about a decade, I have thought of composing as a form of sonic gardening. The processes are very similar in that I cultivate ecosystems of interrelated parts, whether in sound or in the soil. My interests in creating sonic…
For about a decade, I have thought of composing as a form of sonic gardening. The processes are very similar in that I cultivate ecosystems of interrelated parts, whether in sound or in the soil. My interests in creating sonic ecosystems and in learning more about environmental issues motivated me to research soil health and the rhizosphere, the microbiome around a plant's root system. For my dissertation project I have composed a piece titled The Rhizosphere inspired by the processes and behaviors found in the rhizosphere for percussion sextet of about 8 minutes in duration. This piece was commissioned by the Arizona Contemporary Music Ensemble, with a performance date of April 21, 2022. In this document, I discuss issues relating to soil and sustainability, provide a survey of relevant sound art, and describe processes and features of the rhizosphere. I share how I mapped different aspects of the rhizosphere to various sonic parameters and processes in my composition. I then consider The Rhizosphere as it relates to other pieces in my portfolio, specifically works inspired by nature or environmental issues. During my doctoral studies I have been inspired by and sought to depict plants (Dandelion) and desert (Desertification and Desert Rain God), among others.
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The genre of world music and its market’s reliance on musical exoticism, othering, and the audience’s insatiable quest for musical authenticity have influenced and shaped the way artists construct and negotiate their musical representation. With the popularization of democratized music…
The genre of world music and its market’s reliance on musical exoticism, othering, and the audience’s insatiable quest for musical authenticity have influenced and shaped the way artists construct and negotiate their musical representation. With the popularization of democratized music platforms such as Bandcamp, artists have greater autonomy in terms of artistic representation and musical distribution in the online world. Although the internet has in some ways disrupted the old power structures of the music industry, the old forms of world music marketing have been reinscribed into a new context. Old stereotypes and narratives of authenticity in world music have permeated the digital representation of artists and their music. Music recommendation algorithms also shape the way artists are represented in digital environments. Semantic descriptors such as social tags play a vital role in musical identification and recommendation systems implemented by streaming platforms. The use of social tags such as #worldmusic homogenizes diverse cultural sounds into a single umbrella genre. #World music also creates avenues for old stereotypes and narratives of authenticity to re-emerge. This re-emergence of the old tropes of world music creates less equitable recommendation and representational outcomes for musicians operating within the genre. In the age of streaming, where does world music belong? How do artists negotiate representation online? This thesis explores the dynamics of representation and the projections of “authenticity” between world music artists and record labels inside of Bandcamp’s digital ecosystem. By juxtaposing the traditional framework of “world music” marketing with new and evolving methods of distribution and artistic representation, it is possible to see how digital media are reshaping but also reproducing some of the old paradigms of world music. I also propose that a new framework needs to be established to study the impact digital streaming has on the genre of world music. This new framework, which I call “World Music 3.0,” will encompass how algorithms, tech companies, and the democratization of musical practices interact within a globalized community.
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