Fashion is Art: An Exhibit

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Description

This creative is established in the field of business, with an emphasis on fashion, art, and<br/>the creation of a body-positive exhibit. Using qualitative research from experts on fashion<br/>curation, we seek to create, curate and pitch a fashion exhibit. Using the

This creative is established in the field of business, with an emphasis on fashion, art, and<br/>the creation of a body-positive exhibit. Using qualitative research from experts on fashion<br/>curation, we seek to create, curate and pitch a fashion exhibit. Using the information we gather<br/>from experts from two different museums, we will create a new age exhibit that pushes the<br/>boundaries of fashion as art through our theme of body positivity.

Date Created
2021-05
Agent

The Fight for Women at Work

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Description

This creative project dives into the issue of sexual harassment against women at work. I applied the topic to a clock and exhibit design, and explained the topic further in “In Conclusion.” The book also documents my senior year research, projects, and experience.

Date Created
2021-05
Agent

Architectural Design and the Consumer Mind

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Description

An exploration of how architecture can react to American hyper-consumption of clothing products. With the goal to raise public awareness and create systemic, sustainable change in the fashion industry, this project synthesizes each part of manufacturing, including production, consumption, and

An exploration of how architecture can react to American hyper-consumption of clothing products. With the goal to raise public awareness and create systemic, sustainable change in the fashion industry, this project synthesizes each part of manufacturing, including production, consumption, and post consumption, into one local campus. By bringing manufacturing back into the daily rhythms of an urban context and combining a prototypical mix of fashion related programs, ethically minded consumers are formed.

Date Created
2021-05
Agent

The Regenerative Confluence of Water

Description

The intent of this study is to develop a new eco-cultural design model of development for the Salt River watershed and surrounding areas with renewed respect for the land in modern society. It includes both conceptual and practical community guides

The intent of this study is to develop a new eco-cultural design model of development for the Salt River watershed and surrounding areas with renewed respect for the land in modern society. It includes both conceptual and practical community guides to facilitate and catalyze a new community-driven typology of planning prepared for rapid community change and climate challenges. This study includes the review of prominent existing projects, both regionally and globally, with expertise in the areas of urban development, culture and place keeping/making, ecology and water management. This study aims to exhibit the diverse components of urbanism and its effects on the Salt River corridor, surrounding urban ecosystems and climate. This thesis argues for simultaneous and codependent cultural and ecological growth and healing, and its necessity for sustainable urban development. Lastly, an urban revitalization framework is manifested in a community-oriented handbook based on key findings to produce a unified vision executed by watershed community co-design of the Phoenix metropolitan area.

Date Created
2021-05
Agent

Debunking Common Landscaping Misconceptions in Phoenix, Arizona

Description

This project was inspired by Dr. Kelli L. Larson’s research which disproved three common landscaping misconceptions in the Phoenix Valley. The first misconception states that newcomers, not long-time Phoenicians more often have and prefer grassy lawns instead of xeric, desert-adapted

This project was inspired by Dr. Kelli L. Larson’s research which disproved three common landscaping misconceptions in the Phoenix Valley. The first misconception states that newcomers, not long-time Phoenicians more often have and prefer grassy lawns instead of xeric, desert-adapted landscapes when actually the opposite is true. Secondly, the rise in xeric landscapes is not due to personal choice but rather a variety of other factors such as developer decisions. Finally, Dr. Larson’s research also disproves the assumption that people who possess pro-environmental attitudes correspondingly demonstrate sustainable landscaping behavior, and finds that people with those attitudes actually tend to irrigate more frequently in the winter months. Debunking these misconceptions is important because the long-term impacts of global climate change could have effects on water use in the desert southwest, and promoting water conservation in urban residential landscaping is an important step in the creation of sustainable water use policy. <br/><br/>The goal of my project was to make this information more accessible to broader public audiences who may not have access to it outside of research circles. I decided to create a zine, a small batch, hand-made mini-magazine, centered around disproving these myths so that the information could be distributed to broader audiences. I conducted informal stakeholder interviews to inform my design in order to appeal to those audiences, and constructed a 16-page booklet which debunked the myths and encouraged critical thinking about individual water use and urban landscaping habits. The zine included hand-painted illustrations and was constructed as a physical copy with the intention of eventually copying and distributing both a physical and digital version. The purpose of this project is to create a way of accessing reliable information about urban landscaping for residents of the Phoenix Valley, where the climate and geography necessitate water conservation.

Date Created
2021-05
Agent

America: The land of the Incarcerated

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Description

The United States of America has the highest incarceration rate in the world per capita. In 2019, the American criminal justice system held almost 2.3 million people in prisons. The current prison system is failing us. Eighty percent of prisoners

The United States of America has the highest incarceration rate in the world per capita. In 2019, the American criminal justice system held almost 2.3 million people in prisons. The current prison system is failing us. Eighty percent of prisoners return to jail within 5 years of being released because the prison system focuses on punishment, not rehabilitation, making reintegration into society nearly impossible for released criminals. Solitary confinement, abuse and a lack of resources only make this worse. Roughly 600,000 prisoners are released every year, back into your community to interact with your children and family, after years and years of sensory deprivation, violence, and being medically neglected. Unfortunately, there are hundreds of contributing factors and products of the mass incarceration crisis, but the most threatening and in need of attention are: the overcriminalization of drugs, inmate treatment and living conditions, the arrest and trial process, the prioritization of punishment over rehabilitation, and long sentence lengths for non-violent offenders.<br/><br/>The goal of my project is to bring awareness to this often overlooked problem. Throughout my research, I faced many unsettling emotions including fear, anger and deep sadness. While I do not wish to cause you pain, I noticed the impact my emotions had on my response to this issue. Therefore, I included disturbing content in my design to bring out similar emotions in you, because you should be fearful and angry about what is happening in our country.

Date Created
2021-05
Agent

Social Media Manipulation, How it Can Lead to a Divided Country, and Ways to Help

Description

This Thesis presentation and book review is on social media manipulation and the issue of media algorithms developing a close minded perspective in individuals. It discusses the mechanics of these algorithms, the definition of social media manipulation, and the neutral

This Thesis presentation and book review is on social media manipulation and the issue of media algorithms developing a close minded perspective in individuals. It discusses the mechanics of these algorithms, the definition of social media manipulation, and the neutral negative impacts on the polarization of our country. It also goes into detail on how I applied this research to design projects throughout 4th year of the Visual Communication Design Program.

Date Created
2021-05
Agent

Looking Inside and Out

Description

An exploration of the decline of human empathy and whats aspects are important to include in design in order to see social change.

Date Created
2021-05
Agent

Androids, and Other Haphazard Metaphors: Exploration of Asexual Representation in a Year of Digital Interaction

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Description

This creative project book details a year of research and design projects centering portrayals of asexuality in fiction, culminating in a virtual reality senior exhibition. It addresses how current popular media desexualizes and alienates asexual characters, and details ways that

This creative project book details a year of research and design projects centering portrayals of asexuality in fiction, culminating in a virtual reality senior exhibition. It addresses how current popular media desexualizes and alienates asexual characters, and details ways that we can start to change this by crafting better media role models. Interspersed in this discussion is a reflection on my senior graphic design experience, putting on events in a virtual environment.

Date Created
2021-05
Agent

Mystery, Suspense, and the Space of Architecture: Two Rear Window Sequences and the Tempe Transcripts

Description

This thesis seeks to answer, how could architects design for mystery and suspense and how would the perception of those spaces change for the spectators? By looking into production designers, art directors, and screenwriters, specifically the film Rear Window (1954)

This thesis seeks to answer, how could architects design for mystery and suspense and how would the perception of those spaces change for the spectators? By looking into production designers, art directors, and screenwriters, specifically the film Rear Window (1954) by Alfred Hitchcock one can analyze their use of architecture as part of the way that they build mystery and suspense by making movies that can help test if architecture spaces that are originally designed for a different purpose can build mystery and suspense. This research re-creates one scene from the film in four different locations: three on Arizona State University Tempe campus and one in an apartment complex. These short movies tested in different architectural spaces as such as, entering and exiting of buildings, access under a building that restricts individuals from seeing who is coming in or out, enclosed architecture, and by having hallways that lead up to each other and not permitting the occupant/participant to see everything around them. After filming the movies were compared to each other and a set of drawings was made to understand important choices made in each movie. What this thesis comes to investigate are the movies which are tools architects can use in their design process. Instead of starting a project from a sketch, why not start it from a movie. As this thesis reveals the act of choosing a film, dissecting it, and re-creating the experience of the film in their own movies in different locations can create a unique project.

Date Created
2021-05
Agent