The Influence of Gender, Race and Intersectionality on Stress in Division I Head Basketball Coaches

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Description
Research in intercollegiate athletics has provided a relatively large body of findings about the kinds of stressors found in high profile intercollegiate athletic environments and their effects on student-athletes. Research is less robust regarding stress and its effects on head

Research in intercollegiate athletics has provided a relatively large body of findings about the kinds of stressors found in high profile intercollegiate athletic environments and their effects on student-athletes. Research is less robust regarding stress and its effects on head coaches in high profile collegiate athletics. This study focuses on the types, frequencies, and intensities of stress experienced by NCAA, Division I head coaches. The purpose of the study is to identify the types, frequency, and intensity of stress common to 20 head basketball coaches participating in the study, as well as differences in their experiences based on gender, race and the intersectionality of race and gender. The participants in the study are 20 head coaches (five Black females, five Black males, five White females, and White males). The conceptual framework guiding the study is a definition of stress as an interaction between a person and her or his environment in which the person perceives the resources available to manage the situation to be inadequate (Lazarus & Folkman, 1984). The study’s design is an adaptation of prior research conducted by Frey, M., 2007 and Olusoga, P., Butt, J., Hays, K., & Maynard, I., 2009, and Olusoga, P., Butt, J., Maynard, I., & Hays, K., 2011. This study used qualitative and quantitative methods that triangulated results scores on Maslach’s Burn-out Inventory and the Perceived Stress Scale with the thick data collected from semi-structured interviews with the 20 head coaches from each of the three data sources to enhance the validity and reliability of the findings. The researcher analyzed the data collected by placing it in one of two categories, one representing attributes of the participants including race and gender; the second category was comprised of attributes of the Division I environment.
Date Created
2019
Agent

Communicating intent in autonomous vehicles

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Description
The prospects of commercially available autonomous vehicles are surely tantalizing, however the implementation of these vehicles and their strain on the social dynamics between motorists and pedestrians remains unknown. Questions concerning how autonomous vehicles will communicate safety and intent to

The prospects of commercially available autonomous vehicles are surely tantalizing, however the implementation of these vehicles and their strain on the social dynamics between motorists and pedestrians remains unknown. Questions concerning how autonomous vehicles will communicate safety and intent to pedestrians remain largely unanswered. This study examines the efficacy of various proposed technologies for bridging the communication gap between self-driving cars and pedestrians. Displays utilizing words like “safe” and “danger” seem to be effective in communicating with pedestrians and other road users. Future research should attempt to study different external notification interfaces in real-life settings to more accurately gauge pedestrian responses.
Date Created
2019
Agent

The perceptual motor-effects of the Ebbinghaus illusion on golf putting

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Description
Previous research has shown that perceptual illusions can enhance golf putting performance, and the effect has been explained as being due to enhanced expectancies. The present study was designed to further understand this effect by measuring putting in 3 additional

Previous research has shown that perceptual illusions can enhance golf putting performance, and the effect has been explained as being due to enhanced expectancies. The present study was designed to further understand this effect by measuring putting in 3 additional variations to the Ebbinghaus illusion and by measuring putting kinematics. Nineteen ASU students with minimal golf experience putted to the following illusion conditions: a target, a target surrounded by small circles, a target surrounded by large circles, a target surrounded by both large and small circles, no target surrounded by small circles and no target surrounded by large circles. Neither perceived target size nor putting error was significantly affected by the illusion conditions. Time to peak speed was found to be significantly greater for the two conditions with no target, and lowest for the condition with the target by itself. Suggestions for future research include having split groups with and without perceived performance feedback as well as general performance feedback. The size conditions utilized within this study should continue to be explored as more consistent data could be collected within groups.
Date Created
2019
Agent

Color and brand personality traits: measuring associations using pathfinder associative networks

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Description
Color as a communication medium plays an important role in conveying meaning. It has been identified as a major element in marketing and advertising, and has shown to influence consumer's emotions (Labrecque & Milne, 2012). Despite the large

Color as a communication medium plays an important role in conveying meaning. It has been identified as a major element in marketing and advertising, and has shown to influence consumer's emotions (Labrecque & Milne, 2012). Despite the large volume of color-centered research, the literature on the subject remains largely abstract and unreliable. Academic research on the impact of color on brand personality it is still in its early stages of investigation, and therefore fragmented and inadequate. The goal of this study is to identify and visually represent patterns of association between colors and specific brand personality traits. We hypothesized that such patterns exist, although the exact associations are difficult to predict. If such patterns are found, they can assist in creating a valuable design tool with wide range of applications in product design, manufacturing, and marketing.
Date Created
2017
Agent

Task relatedness and spatial distance of information: considerations for medical head mounted displays

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Description
The medical field is constantly looking for technological solutions to reduce user-error and improve procedures. As a potential solution for healthcare environments, Augmented Reality (AR) has received increasing attention in the past few decades due to advances in computing capabilities,

The medical field is constantly looking for technological solutions to reduce user-error and improve procedures. As a potential solution for healthcare environments, Augmented Reality (AR) has received increasing attention in the past few decades due to advances in computing capabilities, lower cost, and better displays (Sauer, Khamene, Bascle, Vogt, & Rubino, 2002). Augmented Reality, as defined in Ronald Azuma’s initial survey of AR, combines virtual and real-world environments in three dimensions and in real-time (Azuma, 1997). Because visualization displays used in AR are related to human physiologic and cognitive constraints, any new system must improve on previous methods and be consistently aligned with human abilities in mind (Drascic & Milgram, 1996; Kruijff, Swan, & Feiner, 2010; Ziv, Wolpe, Small, & Glick, 2006). Based on promising findings from aviation and driving (Liu & Wen, 2004; Sojourner & Antin, 1990; Ververs & Wickens, 1998), this study identifies whether the spatial proximity affordance provided by a head-mounted display or alternative heads up display might benefit to attentional performance in a simulated routine medical task. Additionally, the present study explores how tasks of varying relatedness may relate to attentional performance differences when these tasks are presented at different spatial distances.
Date Created
2017
Agent

Staying Connected on the Road: A Comparison of Different Types of Smart Phone Use in a Driving Simulator

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Description

Previous research on smart phone use while driving has primarily focused on phone calls and texting. Drivers are now increasingly using their phone for other activities during driving, in particular social media, which have different cognitive demands. The present study

Previous research on smart phone use while driving has primarily focused on phone calls and texting. Drivers are now increasingly using their phone for other activities during driving, in particular social media, which have different cognitive demands. The present study compared the effects of four different smart phone tasks on car-following performance in a driving simulator. Phone tasks were chosen that vary across two factors: interaction medium (text vs image) and task pacing (self-paced vs experimenter-paced) and were as follows: Text messaging with the experimenter (text/other-paced), reading Facebook posts (text/self-paced), exchanging photos with the experimenter via Snapchat (image, experimenter -paced), and viewing updates on Instagram (image, experimenter -paced). Drivers also performed a driving only baseline. Brake reaction times (BRTs) were significantly greater in the text-based conditions (Mean = 1.16 s) as compared to both the image-based conditions (Mean = 0.92 s) and the baseline (0.88 s). There was no significant difference between BRTs in the image-based and baseline conditions and there was no significant effect of task-pacing. Similar results were obtained for Time Headway variability. These results are consistent with the picture superiority effect found in memory research and suggest that image-based interfaces could provide safer ways to “stay connected” while driving than text-based interfaces.

Date Created
2016-02-17
Agent

Synchrony: biometric indication of team cognition

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Description
The goal of this experiment is to observe the relation between synchrony and performance in 3-person teams in a simulated Army medic training environment (i.e., Monitoring Extracting and Decoding Indicators of Cognitive workload: MEDIC). The cardiac measure Interbeat-Interval (IBI)

The goal of this experiment is to observe the relation between synchrony and performance in 3-person teams in a simulated Army medic training environment (i.e., Monitoring Extracting and Decoding Indicators of Cognitive workload: MEDIC). The cardiac measure Interbeat-Interval (IBI) was monitored during a physically oriented, and a cognitively oriented task. IBI was measured using NIRS (Near-Infrared Spectrology), and performance was measured using a team task score during a balance board and puzzle task. Synchrony has not previously been monitored across completely different tasks in the same experiment. I hypothesize that teams with high synchrony will show high performance on both tasks. Although no significant results were discovered by the correlational analysis, a trend was revealed that suggests there is a positive relationship between synchrony and performance. This study has contributed to the literature by monitoring physiological measures in a simulated team training environment, making suggestions for future research.
Date Created
2016
Agent

A comparison of the effects of imagery and action observation on baseball batting performance

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Description
This study investigated the effect of two different preparation methods on hitting performance in a high&ndashfidelity; baseball batting simulation. Novice and expert players participated in one of three conditions: observation (viewing a video of the goal action), visualization (hearing a

This study investigated the effect of two different preparation methods on hitting performance in a high&ndashfidelity; baseball batting simulation. Novice and expert players participated in one of three conditions: observation (viewing a video of the goal action), visualization (hearing a script of the goal action), or a no&ndashpreparation; control group. Each participant completed three different hitting tasks: pull hit, opposite&ndashfield; hit, and sacrifice fly. Experts had more successful hits, overall, than novices. The number of successful hits was significantly higher for both the observation and visualization conditions than for the control. In most cases, performance was best in the observation condition. Experts demonstrated greater effects from the mental preparation techniques compared to novices. However, these effects were mediated by task difficulty. The difference between experts and novices, as well as the difference between the observation and visualization conditions was greater for the more difficult hitting task (opposite&ndashfield; hitting) than for the easier hitting task (sacrifice fly). These effects of mental preparation were associated with significant changes in batting kinematics (e.g., changes in point of bat/ball contact and swing direction). The results indicate that mental preparation can improve directional hitting ability in baseball with the optimal preparation methods depending on skill&ndashlevel; and task difficulty.
Date Created
2010
Agent

Relative phase dynamics in motor-respiratory coordination

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Description
Motor-respiratory coordination is the synchronization of movement and breathing during exercise. The relation between movement and breathing can be described using relative phase, a measure of the location in the movement cycle relative to the location in the breathing cycle.

Motor-respiratory coordination is the synchronization of movement and breathing during exercise. The relation between movement and breathing can be described using relative phase, a measure of the location in the movement cycle relative to the location in the breathing cycle. Stability in that relative phase relation has been identified as important for aerobic efficiency. However, performance can be overly attracted to stable relative phases, preventing the performance or learning of more complex patterns. Little research exists on relative phase dynamics in motor-respiratory coordination, although those observations underscore the importance of learning more. In contrast, there is an extensive literature on relative phase dynamics in interlimb coordination. The accuracy and stability of different relative phases, transitions between patterns, and asymmetries between components are well understood. Theoretically, motor-respiratory and interlimb coordination may share dynamical properties that operate in their different physiological substrates. An existing model of relative phase dynamics in interlimb coordination, the Haken, Kelso, Bunz model, was used to gain an understanding of relative phase dynamics in the less-researched motor-respiratory coordination. Experiments 1 and 2 were designed to examine the interaction of frequency asymmetries between movement and breathing with relative phase and frequency, respectively. In Experiment 3, relative phase stability and transitions in motor-respiratory coordination were explored. Perceptual constraints on differences in stability were investigated in Experiment 4. Across experiments, contributions relevant to questions of coordinative variability were made using a dynamical method called cross recurrence quantification analysis. Results showed much consistency with predictions from an asymmetric extension of the Haken, Kelso, Bunz model and theoretical interpretation in the interlimb coordination literature, including phase wandering, intermittency, and an interdependence of perception and action. There were, however, notable exceptions that indicated stability can decrease with more natural frequency asymmetries and the connection of cross recurrence measures to categories of variability needs further clarification. The complex relative phase dynamics displayed in this study suggest that movement and breathing are softly-assembled by functional constraints and indicate that motor-respiratory coordination is a self-organized system.
Date Created
2010
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