Data Analysis of Jungle Pattern in League of Legends with Implications for Players and Game Developers
Description
League of Legends is a Multiplayer Online Battle Arena (MOBA) game. MOBA games are generally formatted where two teams of five, each player controlling a character (champion), will try to take each other's base as quickly as possible. Currently, with about 70 million, League of Legends is number one in the digital entertainment industry with $1.63 billion dollars of revenue in year 2015. This research analysis scopes in on the niche of the "Jungler" role between different tiers of player in League of Legends. I uncovered differences in player strategy that may explain the achievement of high rank using data aggregation through Riot Games' API, data slicing with time-sensitive data, random sampling, clustering by tiers, graphical techniques to display the cluster, distribution analysis and finally, a comprehensive factor analysis on the data's implications.
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2016-05
Agent
- Author (aut): Poon, Alex
- Thesis director: Clark, Joseph
- Committee member: Simon, Alan
- Contributor (ctb): Department of Information Systems
- Contributor (ctb): Department of Management
- Contributor (ctb): Barrett, The Honors College