Description
While there are many existing systems which take natural language descriptions and use them to generate images or text, few systems exist to generate 3d renderings or environments based on natural language. Most of those systems are very limited in scope and require precise, predefined language to work, or large well tagged datasets for their models. In this project I attempt to apply concepts in NLP and procedural generation to a system which can generate a rough scene estimation of a natural language description in a 3d environment from a free use database of models. The primary objective of this system, rather than a completely accurate representation, is to generate a useful or interesting result. The use of such a system comes in assisting designers who utilize 3d scenes or environments for their work.
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Details
Title
- Procedural Scene Generation from Natural Language
Contributors
- Hann, Jacob R. (Author)
- Kobayashi, Yoshihiro (Thesis director)
- Srivastava, Siddharth (Committee member)
- Computer Science and Engineering Program (Contributor)
- Computing and Informatics Program (Contributor)
- Barrett, The Honors College (Contributor)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2019-05
Resource Type
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