Full metadata
Title
Divine Decisions: A Study of Agency in Video Game Narrative
Description
This paper describes the Divine Decisions project, an experiment on the synthesis of physical and digital design techniques in the field of video game design and development. The project is inspired by unique types of video game input devices like the Nintendo R.O.B, the digital twin technologies utilized in Activision Blizzard’s Skylanders series, and the narrative themes present in titles such as Undertale and Fear and Hunger, with the ultimate goal of creating a uniquely immersive experience that enhances the user’s sense of agency and responsibility for their choices. Divine Decisions examines how the use of physical, interactive elements can affect how an audience experiences a digital narrative and how they choose to interact with it.
Date Created
2024-05
Contributors
- Craven, Jonah (Author)
- Kautz, Luke (Thesis director)
- Kirtz, Jaime (Committee member)
- Barrett, The Honors College (Contributor)
- School of Human Evolution & Social Change (Contributor)
- Computing and Informatics Program (Contributor)
- Arts, Media and Engineering Sch T (Contributor)
Topical Subject
Extent
24 pages
Copyright Statement
In Copyright
Primary Member of
Peer-reviewed
No
Open Access
No
Series
Academic Year 2023-2024
Handle
https://hdl.handle.net/2286/R.2.N.193182
System Created
- 2024-04-28 08:24:43
System Modified
- 2024-05-21 12:49:52
- 7 months 1 week ago
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