164747-Thumbnail Image.png
Description

This project explores the potential of an artificial intelligence/machine learning algorithm, K-Means to augment the connection between two individuals through a game interface. Further implementation of such technology is theorized in the form of a two-way chatbot. The role of

This project explores the potential of an artificial intelligence/machine learning algorithm, K-Means to augment the connection between two individuals through a game interface. Further implementation of such technology is theorized in the form of a two-way chatbot. The role of bias is extensively reported and researched in order to remain cognizant of these new technological advancements.

Reuse Permissions


  • Download restricted.
    Restrictions Statement

    Barrett Honors College theses and creative projects are restricted to ASU community members.

    Details

    Title
    • Hatfield Final Project (Spring 2022)
    Contributors
    Date Created
    2022-05
    Resource Type
  • Text
  • Machine-readable links