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Among classes in the Computer Science curriculum at Arizona State University, Automata Theory is widely considered to be one of the most difficult. Many Computer Science concepts have strong visual components that make them easier to understand. Binary trees, Dijkstra's algorithm, pointers, and even more basic concepts such as arrays all have very strong visual components. Not only that, but resources for them are abundantly available online. Automata Theory, on the other hand, is the first Computer Science course students encounter that has a significant focus on deep theory. Many of the concepts can be difficult to visualize, or at least take a lot of effort to do so. Furthermore, visualizers for finite state machines are hard to come by. Because I thoroughly enjoyed learning about Automata Theory and parsers, I wanted to create a program that involved the two. Additionally, I thought creating a program for visualizing automata would help students who struggle with Automata Theory develop a stronger understanding of it.
- Smith, Andrew (Author)
- Burger, Kevin (Thesis director)
- Meuth, Ryan (Committee member)
- Barrett, The Honors College (Contributor)
- School of Mathematical and Statistical Sciences (Contributor)
- Computer Science and Engineering Program (Contributor)
- 2021-11-12 10:51:01
- 2023-01-10 11:47:14
- 1 year 10 months ago