Full metadata
Title
Effects of the presence of audio and type of game controller on learning of rhythmic accuracy
Description
Guitar Hero III and similar games potentially offer a vehicle for improvement of musical rhythmic accuracy with training delivered in both visual and auditory formats and by use of its novel guitar-shaped interface; however, some theories regarding multimedia learning suggest sound is a possible source of extraneous cognitive load while playing so players may score higher with sound turned off. Also, existing studies have shown that differences in the physical format of interfaces affect learning outcomes. This study sought to determine whether (a) the game’s audio content affects rhythmic accuracy, and (b) the type of game controller used affects learning of rhythmic accuracy. One hundred participants were randomly assigned in approximately equal numbers (ns = 25) to the four cells of a 2x2 between-subjects design. The first variable was the audio content of the game with two levels: on or off. The second variable was the type of game controller: the standard guitar-style controller or tablet interface. Participants across all conditions completed a pre- and post-test with a system that required them to tap along with repeated rhythmic patterns on an electronic drum pad. Statistical evidence showed better outcomes with a tablet controller with respect to input time error, reduction of extra notes played, and reduction of missed notes; however, the guitar-style controller produced superior outcomes in terms of avoiding missed notes and was associated with higher satisfaction by participants. When audio was present better outcomes were achieved at multiple factor-levels of reduction of missed responses, but superior outcomes in input time error were seen without audio. There was no evidence to suggest an interaction between controller type and the presence or absence of audio.
Date Created
2017
Contributors
- Thomas, James William (Author)
- Zuiker, Steven J (Thesis advisor)
- Atkinson, Robert (Thesis advisor)
- Savenye, Wilhelmina C (Committee member)
- Arizona State University (Publisher)
Topical Subject
- Educational technology
- Music Education
- Music
- Human Machine Interface
- Human Performance Technology
- Learning Games
- Rhythm
- STEM
- User Experience
- Cognitive learning
- Musical meter and rhythm--Instruction and study.
- Musical meter and rhythm
- Musical meter and rhythm--Interactive multimedia.
- Musical meter and rhythm
Resource Type
Genre
Extent
xiv, 159 pages : illustrations (some color)
Language
eng
Copyright Statement
In Copyright
Primary Member of
Peer-reviewed
No
Open Access
No
Handle
https://hdl.handle.net/2286/R.I.46362
Statement of Responsibility
by James William Thomas
Description Source
Viewed on August 10, 2018
Level of coding
full
Note
thesis
Partial requirement for: Ph.D., Arizona State University, 2017
bibliography
Includes bibliographical references (pages 52-57)
Field of study: Educational technology
System Created
- 2018-02-01 07:13:32
System Modified
- 2021-08-26 09:47:01
- 3 years 2 months ago
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