Description
Speech recognition in games is rarely seen. This work presents a project, a 2D computer game named "The Emblems" which utilizes speech recognition as input. The game itself is a two person strategy game whose goal is to defeat the opposing player's army. This report focuses on the speech-recognition aspect of the project. The players interact on a turn-by-turn basis by speaking commands into the computer's microphone. When the computer recognizes a command, it will respond accordingly by having the player's unit perform an action on screen.
Details
Title
- The Emblems: Speech-Recognition in Games
Contributors
- Nguyen, Jordan Ngoc (Author)
- Kobayashi, Yoshihiro (Thesis director)
- Maciejewski, Ross (Committee member)
- Barrett, The Honors College (Contributor)
- Computing and Informatics Program (Contributor)
- Computer Science and Engineering Program (Contributor)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2014-05
Subjects
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