Full metadata
Title
The Importance and Effect of Video Games on Learning, Social Behavior, and Entertainment
Description
In this paper, I will look at recent game studies in three (3) large categories: (1) how games can be used for educational instruction, (2) how games impact players' social skills and behavioral choices, and (3) how games function as a method for satisfying human needs of play and entertainment. Within each category, several studies will be summarized. I have chosen these three (3) categories in particular because they are the ones I am most interested in and will afford to me the background research with which to define my own path of research and game design.
Date Created
2016-12
Contributors
- Somers, Michael John (Author)
- Devine, Theresa (Thesis director)
- McNamara, Danielle (Committee member)
- School of Humanities, Arts, and Cultural Studies (Contributor)
- Barrett, The Honors College (Contributor)
Topical Subject
Resource Type
Extent
57 pages
Language
eng
Copyright Statement
In Copyright
Primary Member of
Series
Academic Year 2016-2017
Handle
https://hdl.handle.net/2286/R.I.42660
Level of coding
minimal
Cataloging Standards
System Created
- 2017-10-30 02:50:58
System Modified
- 2021-08-11 04:09:57
- 3 years 2 months ago
Additional Formats